AI Insights · Timothy · July 2025
Top Boxing Games in the UK: Q2 2025 Performance Review
Explore the performance of the top boxing games in the UK during Q2 2025 with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top boxing games on a unified platform in the United Kingdom showcased varied performance metrics. Sensor Tower provides insights into these trends.
Boss Fight from BoomBit, Inc. saw a notable increase in weekly revenue, peaking at $224 in late May. Downloads surged in early June, reaching 7.1K, while active users consistently grew, peaking at 72.9K in mid-June.
I, The One - Fighting Games by Azur Interactive Games Limited experienced a decline in revenue, ending the quarter at $55. Downloads also tapered off to 1.8K by the end of June, with active users decreasing from 10.3K to 5.8K.
Real Boxing 2 from Vivid Games S.A. maintained a steady revenue between $900 and $1.2K. Downloads showed a slight decline, with 1.8K in the last week of June, while active users fluctuated, ending the quarter at 2.9K.
WWE Mayhem by Reliance Games had a moderate revenue decline, closing at $1.2K. Downloads decreased to 608, and active users saw a reduction from 4K to 2.4K by quarter's end.
Arm Wrestling Master from GOODROID, Inc. reported no revenue but had a gradual decline in downloads to 691 and active users to 9.1K by the end of June.
For a more detailed analysis, visit Sensor Tower's platform.